0xPlaySlots

Fishin’ Frenzy Megaways — Game Details

Slot game

Slot by Blueprint Gaming

#R

95.02%

RTP

Low build

#MCP

250000 GBP

Maximum cash payout

#V

high

Volatility

#BR

0.1–10 GBP

Bet range

#WTW

15625

Ways to Win

#GG

6 reels

Game grid

RTP profiles

Low build

Casino setting

95.02%

Normal-play return of the Low setting. In this build the Fishin’ Frenzy Bonus Bet returns 95.50%.

High build

Casino setting

96.1%

Normal-play return of the High setting. In this build the Fishin’ Frenzy Bonus Bet returns 96.60%.

92% build

Casino setting

92%

This build is separate from the one that carries the Low and High settings.

Our verdict

0xPlaySlots opinion
6.1/ 10our score for this game

The collect rule is the one strong idea here, and a free spin with two or three Fishermen over a screen of fish multiplies the haul by the Fisherman count. Around it the frame is thin because the Wild never starts a way and the round cannot retrigger. The 95.02% build is below par, and the 100× Bonus Bet is the better-priced way in even though it guarantees only the ten-spin trigger. That makes this a competent Megaways conversion of a familiar loop rather than a distinctive game, which is why it sits at 6.1.

About Fishin’ Frenzy Megaways

Six reels each show up to five symbols for up to 15,625 ways. A way pays for a run of matching symbols from the leftmost reel and any mix of fish counts as one symbol. The Wild lands only on reels 2 to 6 and never on reel 1 where every ways win starts, so it can extend a way but never begin one. Three, four or five fishing-boat scatters start 10, 15 or 25 free spins at the triggering stake. The round cannot retrigger so its length is fixed the moment it starts. On a free spin every Fisherman in view pays the cash prize of every fish in view and a second Fisherman doubles the haul. Fish prizes run from 2× to 50× the total bet. Fish that land without a Fisherman are not collected so the value of the round rests on the two arriving on the same spin. The 100× Fishin’ Frenzy Bonus Bet buys the round with at least three scatters guaranteed and returns more than normal play in both paired builds.

Game preview

Fishin’ Frenzy Megaways opening screen

Editorial takeaways

  • Six reels of up to five symbols give up to 15,625 ways, paid left to right from reel 1, and the Wild lands only on reels 2 to 6.
  • Three, four or five Bonus Scatters start 10, 15 or 25 free spins at the triggering stake, and Free Spins cannot retrigger.
  • In Free Spins every Fisherman in view pays the cash prize of every fish in view, and fish prizes range from 2× to 50× the total bet.
  • Normal play returns 92%, 95.02% or 96.10% depending on the build the casino installs.
  • The 100× Fishin’ Frenzy Bonus Bet returns 95.50% in the 95.02% build and 96.60% in the 96.10% build.
  • A single game round pays at most £250,000.

Limitations and version notes

  • Between bonuses the game has little to offer, because Fishermen collect fish only during Free Spins.
  • A free spin collects fish only when a Fisherman lands with them, and the round cannot retrigger. A ten-spin round that lands few Fishermen can end with little more than its line wins.
  • The Bonus Bet guarantees only three scatters, which is the trigger for the shortest ten-spin round. Longer allotments still need extra scatters to land on the bought spin.
  • Casinos can run this game at 92%, 95.02% or 96.10% for normal play. The rules screen shows which build is in use, so it is worth checking before playing.

Features & Themes

Game features

Megaways15625 WaysVariable Reel HeightFree SpinsFisherman CollectorFish Cash PrizesBonus BuyOperator Configurable Rtp

Themes

fishing

Game mechanics

Up to 15,625 ways from the leftmost reel

Base + bonus#01

Matching symbols land on consecutive reels, starting with reel 1.

Each winning way pays its paytable value, and all ways wins on the spin are added together.

Nothing carries over, because the number of symbols on each reel changes from spin to spin and the ways count changes with it.

  • At most five symbols per reel.
  • Up to 15,625 ways on a spin.
  • Only the highest win on each way is paid.

Any fish counts as a match

Base + bonus#02

Fish symbols land on consecutive reels, starting with reel 1.

Different fish count as matching symbols, so a mixed run of fish pays the fish row of the paytable.

This line pay is separate from the cash prizes fish have in Free Spins, which are paid only when a Fisherman lands with them.

Wild on reels 2 to 6

#03

A Wild lands on reel 2, 3, 4, 5 or 6.

The Wild substitutes for other symbols to complete ways wins.

  • It never lands on reel 1, where every ways win starts, so it can extend a way but never start one.
  • It does not substitute for Scatter or Bonus symbols.
  • Where a Wild could complete more than one win on the same way, only the highest pays.

Every Fisherman collects every fish

Bonus#04

A Fisherman lands in view on a free spin.

Every fish in view pays its cash prize once for each Fisherman in view.

Only the fish in view on that spin are collected, and their prizes join a round total paid when the last free spin ends.

  • Fish prizes range from 2× to 50× the total bet.
  • One Fisherman over four fish pays four prizes.
  • Two Fishermen over the same four fish pay eight prizes.
  • Fish that land on a free spin without a Fisherman are not collected.

Bonus rounds

Free Spins

Free spins
10 spinsNo retrigger

Three or more Bonus Scatters land anywhere in view in the base game, or the Fishin’ Frenzy Bonus Bet is played.

Three, four or five Bonus Scatters award 10, 15 or 25 free spins. All of them are played at the stake that triggered the round. The one change from the base game is that the Fisherman becomes a collector. Every fish in view then pays its cash prize once for each Fisherman on that spin.

  • Uses Every Fisherman collects every fish, Up to 15,625 ways from the leftmost reel, Any fish counts as a match.

Feature purchases

Purchase options and their bonus rounds

Feature-purchase costs can exceed the ordinary maximum stake shown for the base game.

Fishin’ Frenzy Bonus Bet

Bonus Buy

The buy guarantees at least three Bonus Scatters on the spin, so the round always starts with at least 10 free spins. It costs £10 to £1,000 depending on the stake, and it is offered only where the casino’s settings include it.

Cost
100x stake
Linked bonus round
Free Spins

Screenshot Gallery

In-game screenshots

Fishin’ Frenzy Megaways screenshot 1
Fishin’ Frenzy Megaways screenshot 2
Fishin’ Frenzy Megaways screenshot 3
Fishin’ Frenzy Megaways screenshot 4
Fishin’ Frenzy Megaways screenshot 5

Paytable & Symbol Values

Winning combinations and symbol payouts

Symbol payouts

#PT
Symbol23456
Alow·0.5×1×2×5×
Klow·0.5×1×2×5×
Qlow·0.3×0.5×1×2.5×
Jlow·0.3×0.5×1×2.5×
Tenlow·0.3×0.5×1×2.5×
Pelicanhigh0.5×5×15×30×200×
Fishing Rodhigh·3×10×15×100×
Lifebuoyhigh·2×6×10×50×
Tackle Boxhigh·2×6×10×50×
Fishother·1×3×5×10×

Pelican. The top symbol is a pelican with a fish in its beak.

Fish. Any mix of fish counts as one symbol for this row. In Free Spins each fish also has a cash prize for a Fisherman to collect.

Values are paytable units per winning way, and the game multiplies them by the stake.

Special symbols

#SS
Wild
Lands only on reels 2 to 6 and substitutes for every symbol except Scatter and Bonus symbols to complete ways wins.
Fisherman Scatter
Active in Free Spins. On any free spin where a Fisherman lands in view, every fish in view pays its cash prize, once for each Fisherman in view.
Bonus Scatter
The fishing boat symbol. Three or more anywhere in view start Free Spins, and six of them award the most spins.

Our Team Reviews

Signed reviews from our team

1 review
FEATURED

Megaways widens the reels but the Fisherman still does all the work

MJ

Marcus Jones

High Roller Expert at 0xPlaySlots

September 14, 2026
6.1/10

The conversion adds variance, not a second idea

Everything worth money in Fishin’ Frenzy Megaways happens on a free spin where a Fisherman lands alongside fish. The base paytable prices fish as filler, the round cannot extend itself, and the 100× Bonus Bet returns more than normal play in both paired builds. I read this as a free-spins game with a base game attached. The Megaways reels add variance to its one idea rather than supplying a second one, and the sensible way in is the buy on the 96.10% build. I put it in the competent-but-unremarkable band: fairly priced at the door, and familiar.

The loop is Blueprint’s own. Fishin’ Frenzy The Big Catch runs it on fixed paylines, with a Fisherman collecting the cash prizes of the fish in view. Big Bass Bonanza and Big Bass Bonanza Megaways run the same round with a Fisherman Wild, one symbol that substitutes and collects. Here I count two symbols doing that job. The Fisherman is a scatter that completes no ways, and the Wild that does complete them is barred from reel 1. Against Big Bass Bonanza Megaways that makes for a less versatile collector in the same format.

Inside the round, the conversion changes the screen. Reel heights move every spin, so the number of fish that can be in view moves with them, up to 30 positions on a six-by-five grid. A free spin now turns on three draws instead of two: whether a Fisherman lands, how many fish share the screen, and what those fish are worth.

The base paytable treats fish as filler

Fish are the only symbols with a second job, and the paytable prices them as if the first job barely matters. Six fish of any mix pay 10 units per way, the same as five lifebuoys or five tackle boxes and one-twentieth of six pelicans at 200. I get the same answer from the step between five and six of a kind. Pelicans and fishing rods multiply by 6.7 on the sixth reel, 30 to 200 and 15 to 100. Lifebuoy and tackle box multiply by 5, every royal by 2.5, and fish by 2. The row that the mixing rule makes easier to complete has the flattest sixth-reel step on the table, flatter than any royal.

Where the base game has reach, it comes from ways stacking the top two symbols. Two pelicans on each of the six reels make 64 ways, and every one of them pays the six-pelican value. That reach belongs to pelicans and rods, and only when reel 1 cooperates. The Wild cannot land there, so reel 1’s natural symbols decide which rows can pay at all. Reel 1 holds at most five symbols, which caps any spin at five paying rows however many Wilds fill reels 2 to 6.

Fishermen collect nothing outside Free Spins, so every fish that lands between bonuses is worth its line pay and no more. For a high-volatility game I call that a weak base, because its themed symbol is the lowest-paying row above the royals.

Every free spin is a coincidence test

The round changes one rule. On a free spin each Fisherman in view pays the cash prize of every fish in view, so the haul is the Fisherman count times the sum of the fish prizes. Prizes run from 2× to 50× the total bet, a 25-fold spread per fish. One Fisherman over four fish pays between 8× and 200×. A second Fisherman over the same four lifts that to between 16× and 400×.

The grid sets the ceiling on any one spin. A Fisherman occupies a position a fish could have used, so k Fishermen sit over at most 30 minus k fish. Two Fishermen over 28 fish is 56 prizes, worth 112× at the bottom value and 2,800× at the top. I treat those as ceilings on a full-height screen, not expectations. What they show is that the upside lives in the multiplication by Fisherman count, and a spin with one Fisherman works at half the rate of a spin with two over the same fish.

The allotment is settled on the trigger. Three, four or five scatters award 10, 15 or 25 free spins, and nothing adds more. Every free spin runs the same collect rule at the same stake, so a 15-spin round is 1.5 times the draws of a 10-spin round and a 25-spin round is 2.5 times. I count the fixed allotment as the other half of the thin frame: the one strong idea runs on a clock that the scatter count sets and nothing resets.

The buy beats normal play, and the build beats the buy

The 100× Fishin’ Frenzy Bonus Bet returns 95.50% against normal play’s 95.02% in the Low build, and 96.60% against 96.10% in the High build. Turned into cost, normal play in the Low build gives up 4.98% of turnover and the buy gives up 4.50%, almost a tenth less. In the High build it is 3.90% against 3.40%, about an eighth less. At the £10 top stake a buy is £1,000, and I make its expected loss £45 in the Low build and £34 in the High, against £49.80 and £39 for the same £1,000 put through a hundred base spins.

The buy is fairly priced, then, and better priced than the game it skips. It does not rescue the Low build. The two normal-play builds sit 1.08 points apart, while the buy is worth about half a point within either one, so finding the 96.10% build is worth more than twice what pressing the buy is worth. The Low-build buy at 95.50% still returns less than High-build normal play. The 92% build is worse again, with an 8% edge that is more than double the High build’s 3.90%.

The guarantee is a floor. Three scatters mean 10 free spins, and 15 or 25 need a fourth or fifth scatter on the bought spin. Against a 100× price the collect arithmetic of a ten-spin round is tight at the bottom of the prize range: one Fisherman over four minimum-value fish on every one of the ten spins collects 80×, short of the price before line wins. Two top-value fish collected anywhere in the round cover it on their own. The prize spread is 25-fold and the allotment spread only 2.5-fold, so a buy turns on which prizes land far more than on how long the round runs.

The cap is a rule for the top stake

The £250,000 ceiling is cash, so its size as a multiple moves with the stake. At the £10 top stake it is 25,000× the bet and 250× the £1,000 buy. At the £0.10 minimum it is 2,500,000× the bet, and reaching it from fish prizes alone would take 50,000 top-value collections. I judge the cap a constraint only near the top of the stake range.

At £10, 25,000× from fish alone takes 500 top-value collections, for instance two Fishermen over 25 top-value fish on every spin of a ten-spin round. The grid can hold that screen, so the ceiling sits inside the arithmetic of a £1,000 buy, but only at the far end of the collect rule’s range. For a high-stakes player the binding limit is elsewhere. A normal spin takes at most £10 while the buy runs to £1,000, so the Bonus Bet is how stakes above £10 a round enter this game at all.

Only a buyer on the 96.10% build gets the good version

The player this game suits wants the Fishin’ Frenzy collect round at Megaways width, plays at a casino running the 96.10% build with the Bonus Bet enabled, and accepts that each round rests on Fishermen and high-value fish landing on the same spins.

Anyone who values the base game should look elsewhere, because fish pay closer to the royals than to the premiums until the round switches the collector on. So should anyone offered only the 92% build, and anyone who wants a round that can grow once it starts. A player who wants the collector to substitute as well will find that version in Big Bass Bonanza Megaways. My verdict is a competent conversion of a familiar loop: one strong rule, a thin frame around it, and a price list that holds up only in the better build.

Pros

  • Every Fisherman collects every fish in view, so a second Fisherman on a spin doubles that spin’s whole haul.
  • The 100× Bonus Bet returns about half a point more than normal play in both paired builds.
  • Megaways stacking gives pelicans and rods real reach, with a 6.7-fold step on the sixth reel.

Cons

  • Fish without a Fisherman are lost, and Free Spins cannot retrigger to make up for it.
  • Six fish pay 10 units per way, the flattest sixth-reel step on the paytable.
  • The Wild never lands on reel 1, so reel 1 alone decides which rows can pay on a spin.
  • The 95.02% and 92% builds cost 28% and 105% more per pound wagered than the 96.10% build.
  • The buy guarantees only 10 free spins, and one Fisherman over four minimum fish on each collects 80×.

Verdict

The Fisherman’s collect rule is the one strong idea, and the Megaways reels add variance to it rather than a second idea. With a thin frame around it and a below-par 95.02% build, it is a competent conversion of a familiar loop best entered through the 100× buy.

#GP

Game Provider

#GD

Game Details

Information

Blueprint Gaming
April 19, 2019
Video Slot
Megaways Slot
Bonus Buy Slot
15625 ways to win