0xPlaySlots

Madame Destiny Megaways — Game Details

Slot game

Slot by Pragmatic Play

#R

96.56%

RTP

Default

#MWM

5000x

Maximum win multiplier

#V

high

Volatility

#BR

From 0.2 operator-dependent units

Bet range

#WTW

200704

Ways to Win

#GG

6 × 7

Game grid

RTP profiles

Default

Base game

Default96.56%

Ante bet

Organic feature choice

96.67%

Applies while the ante bet raises the bet multiplier from 20x to 25x.

Casino setting

94.63%

Some casinos run the game at this lower return. The rules screen shows the setting in use.

Casino setting

92.03%

Some casinos run the game at this lower return. The rules screen shows the setting in use.

Our verdict

0xPlaySlots opinion
6.4/ 10our score for this game

The additive retrigger is the one strong idea here, because stacking a second wheel draw on the first is what lifts the round multiplier past 25x. Around it sits a thin base game and a short round whose value swings on one draw. The ante and the buy are both priced fairly against the default return, but neither fixes how binary the bonus feels. That is competent Megaways design without a standout hook, and it earns 6.4.

About Madame Destiny Megaways

Six reels pay left to right, and a horizontal row above reels 2 to 5 adds one symbol to each middle reel. Seven symbols on each outer reel and eight on each middle reel multiply out to 200,704 ways. Every win tumbles out of the grid and lets new symbols extend the chain within the same spin. The wild lands only on reels 2 to 6 and doubles any combination it joins, so every ways win still needs a natural symbol on reel 1. Three or more crystal ball scatters open free spins where a wheel fixes a spin count and a flat win multiplier before the first spin. That multiplier applies to the total win of every free spin and stays fixed between retriggers. A retrigger adds the new spins and multiplier to the running totals, which is how the round multiplier climbs past the wheel's 25x top value. The ante bet raises the stake by a quarter to double the natural trigger chance and lifts the return from 96.56% to 96.67%. Buying the round costs 100x the bet at that same 96.67% return.

Game preview

Madame Destiny Megaways opening screen

Editorial takeaways

  • The default return is 96.56%, and both the ante bet and Buy Free Spins return 96.67%.
  • Buy Free Spins costs 100x the total bet and is locked while the ante bet is on.
  • The free spins wheel awards between 5 and 12 spins and a win multiplier between 2x and 25x, and each retrigger adds to both.
  • Wins are capped at 5,000x the bet, and the chance of hitting the cap is 1 in 1,071,429 spins.
  • The owl is the top regular symbol and pays 20x the bet for six of a kind.
  • The wild lands only on reels 2 to 6 and doubles every winning combination it joins.

Limitations and version notes

  • The free spins round rides on a single wheel draw, and a 5 spin draw at 2x can return a small fraction of the 100x buy price.
  • Base-game pays are thin because nothing except the owl pays more than 3.75x the bet for six of a kind.
  • Casinos can run this game at lower return settings such as 94.63% and 92.03%, so the rules screen is worth checking before playing.

Features & Themes

Game features

megawaystumbleWild MultiplierFree SpinsWin MultiplierretriggerAnte BetBonus Buy

Themes

Fortune Tellingmagic

Game mechanics

Megaways board with top row

Base + bonus#01

Every spin draws a new height for each reel.

A horizontal row above reels 2 to 5 spins right to left on its own and adds one symbol to each of those reels.

The layout is redrawn on every spin.

  • Reels 1 and 6 hold up to 7 symbols
  • Reels 2 to 5 hold up to 8 symbols
  • Up to 200,704 ways
  • Only the highest win per combination on a way is paid
  • Wins on different ways are added

Tumble feature

Base + bonus#02

A spin forms at least one winning combination.

Winning symbols are paid and removed, the remaining symbols fall and new symbols drop in from above.

The chain repeats until no new win forms, and the wins reach the balance once it ends.

Madame Destiny wild

Base + bonus#03

A wild on reels 2 to 6 completes a winning combination.

The wild substitutes for every symbol except the scatter and doubles the win of that combination.

The doubling applies to that one combination.

  • Lands on reels 2 to 6 only
  • 2x on each winning combination it joins
  • Does not substitute for the scatter

Crystal ball scatter

Base + bonus#04

Three or more scatters land anywhere on the reels.

The scatters pay a multiple of the total bet and start the Free Spins Round, or retrigger it during free spins.

The scatter win is paid on the spin it lands.

Scatters can land on all six reels.

  • 3 scatters pay 5x total bet
  • 4 scatters pay 10x total bet
  • 5 scatters pay 20x total bet
  • 6 scatters pay 100x total bet

Wheel of Fortune

Bonus#05

The Free Spins Round starts or is retriggered.

A two-ring wheel awards a number of free spins and a win multiplier that applies to the total win of every free spin.

The multiplier holds for the whole round and changes only when a retrigger adds to it.

  • 5 free spins
  • 8 free spins
  • 10 free spins
  • 12 free spins
  • 2x multiplier
  • 3x multiplier
  • 5x multiplier
  • 8x multiplier
  • 10x multiplier
  • 15x multiplier
  • 20x multiplier
  • 25x multiplier

Additive retrigger

Bonus#06

Three or more scatters land during free spins.

The wheel spins again and its spins and multiplier are added to the current totals.

The raised totals hold for the rest of the round.

Because the values add, the running multiplier can pass the 25x top value of the wheel.

  • No limit on the number of retriggers

Ante bet

Base game#07

The player switches the bet multiplier from 20x to 25x.

The stake rises by a quarter and more scatters are added to the reels, which doubles the chance to reach free spins naturally.

It stays on until the player switches it off.

Wins are still paid on the base bet, so the extra quarter buys trigger chance and nothing else.

  • Bet multiplier 25x instead of 20x
  • Return 96.67%
  • Buy Free Spins is disabled while it is on

Maximum win cap

Base + bonus#08

A total win reaches 5,000x the bet.

The win is capped, and a free spins round ends at once with its remaining spins forfeited.

Play at the cap ends with the current round.

  • 5,000x bet

Bonus rounds

Free Spins Round

Free spins

Three or more crystal ball scatters anywhere on the reels in the base game start the round.

Three or more scatters spin the wheel again and add its spins and multiplier to the current totals, with no limit on retriggers.

A wheel sets the number of spins and a flat win multiplier before the first spin. The multiplier applies to the total win of every free spin and stays fixed until a retrigger adds to it. The round runs on its own special reels. The round ends early if its total win reaches 5,000x the bet.

  • Uses Wheel of Fortune, Additive retrigger, Madame Destiny wild, Tumble feature, Maximum win cap.

Feature purchases

Purchase options and their bonus rounds

Buy Free Spins

Bonus Buy

The price starts the Free Spins Round at once and returns slightly more than base play at the default setting. It is locked while the ante bet is on and is offered only in some jurisdictions.

Cost
100x stake
RTP for this option
96.67%
Linked bonus round
Free Spins Round

Event frequency

Maximum-win probability

1 in 1,071,429 spins

Scope
Chance to hit the 5,000x maximum win on a spin

Screenshot Gallery

In-game screenshots

Madame Destiny Megaways screenshot 1
Madame Destiny Megaways screenshot 2
Madame Destiny Megaways screenshot 3
Madame Destiny Megaways screenshot 4
Madame Destiny Megaways screenshot 5

Paytable & Symbol Values

Winning combinations and symbol payouts

Symbol payouts

#PT
Symbol23456
Acelow·0.2×0.4×0.5×1.25×
Kinglow·0.2×0.4×0.5×1×
Queenlow·0.1×0.2×0.4×1×
Jacklow·0.1×0.2×0.4×1×
Tenlow·0.1×0.2×0.4×1×
Owlhigh1×2×4×10×20×
Black Cathigh·1×2×2.5×3.75×
Potionhigh·0.3×0.5×1×2×
Candleshigh·0.3×0.5×0.8×1.5×
Tarot Cardshigh·0.2×0.4×0.5×1.25×
Crystal Ball Scatterspecial·5×10×20×100×

Owl. The owl is the only symbol that pays for two of a kind.

Crystal Ball Scatter. The scatter pays anywhere on the reels as a multiple of the total bet.

Values are multiples of the base bet paid on each winning way. Wins on several ways are added together.

Special symbols

#SS
Madame Destiny wild
Lands only on reels 2 to 6 and substitutes for every symbol except the scatter. Any winning combination it joins is doubled in the base game and in free spins.
Crystal ball scatter
Lands on all reels and pays anywhere. Three or more start the Free Spins Round, or retrigger it during free spins.

Our Team Reviews

Signed reviews from our team

1 review
FEATURED

One wheel spin decides what Madame Destiny Megaways is worth

ER

Emily Rodriguez

Mobile Gaming Expert at 0xPlaySlots

September 14, 2026
6.4/10

The board is borrowed, so the wheel has to earn the score

One wheel spin decides what Madame Destiny Megaways is worth. Its base game is a shared frame, its paytable is an owl and little else, and the free spins round, where the multipliers live, has its range set before its first spin by a wheel whose best result is worth thirty times its worst. The additive retrigger is the single mechanism that can overturn that draw once the round is running. One good idea on a board this game shares with two stablemates is why it sits at 6.4 and not higher.

The frame is not new. Great Rhino Megaways and Buffalo King Megaways run the same Pragmatic Play tumble board: a horizontal row over reels 2 to 5 and up to 200,704 ways, which is 7 x 8 x 8 x 8 x 8 x 7 once the top row lifts each middle reel to eight symbols. Nothing in that frame belongs to Madame Destiny alone, so the case for choosing it rests on what sits on top: a wild and a wheel. The wild is the modest half. It doubles the combination it joins, and because the owl is the one symbol that pays for two of a kind, an owl on reel 1 beside a wild on reel 2 is already a paying way, doubled to 2x the bet.

The paytable is an owl and little else

Six of a kind is the longest a way can run, and at that length the owl pays 20x the bet. The black cat pays 3.75x. After that the drop is steep: potion 2x, candles 1.5x, tarot cards and ace 1.25x, and king, queen, jack and ten 1x each. Eight of the ten regular symbols return twice the bet or less for the longest way the board allows. The tarot cards count as a high symbol and pay exactly what the ace pays at every length, so below the top two the split between high and low is decoration.

The ways count is what rescues it on paper. Divide the 5,000x cap by the owl's 20x and the answer is 250: one spin's tumble chain needs 250 six-owl ways, or 125 if a wild doubles each of them, before the paytable reaches the cap on its own. A 1x symbol needs 5,000 ways. All of those counts fit inside 200,704, but each needs one symbol stacked deep across the whole board, and a total that would run past 5,000x stops at 5,000x. The chance of reaching the cap is 1 in 1,071,429 spins, and 5,000 divided by 1,071,429 is about 0.47% of stake, so less than half a point of the 96.56% default return comes from wins at the cap. The rest has to be built from smaller wins, and outside the multipliers of the round the paytable keeps most of them small.

The heaviest fixed pay in the base game is the scatter. Six crystal balls pay 100x, five times the owl's best, the same multiple the buy costs, and they open the round on top of it.

One wheel spin is worth thirty times another

The wheel sets the round before its first spin: 5, 8, 10 or 12 spins, and a multiplier of 2x, 3x, 5x, 8x, 10x, 15x, 20x or 25x that applies to the total win of every free spin and moves only when a retrigger adds to it. Multiply spins by multiplier and the spread is plain. The worst draw, 5 spins at 2x, is ten multiplied spins of value. The best, 12 spins at 25x, is 300. That factor of thirty is fixed before a single symbol falls.

Against the 100x buy price the same spread becomes a break-even line. On 5 spins at 2x, the round returns its price only if the reels average 10x of unmultiplied win per spin, the equivalent of a six-owl way on every other spin, or more than two and a half six-cat ways on every spin. On 12 spins at 25x, a third of the bet per spin covers the price, and a single three-cat way at 1x is three times that. The paytable I described above is adequate on the best draw and punishing on the worst, and nothing the player does picks between them.

The cap sharpens the split from the other end. At 25x, 200x of unmultiplied win across the round reaches 5,000x, and the round ends there with its remaining spins forfeited. At 2x the same cap takes 2,500x of unmultiplied win inside five spins, twelve and a half times as much board. The buy's best case is 5,000x, fifty times its cost, and short of a retrigger the wheel decides how far away that ceiling sits before the round begins.

The additive retrigger is the one idea that earns its place

Three or more scatters during free spins spin the wheel again, and the new spins and multiplier are added to the running totals instead of replacing them. That is what rescues a bad draw. A retrigger on 5 spins at 2x adds at least 5 spins and at least 2x, so the multiplier at least doubles for every spin that remains. On the best draw, a second 25x makes 50x. There is no limit on retriggers, so the running multiplier has no ceiling of its own, and what bounds its payout is the 5,000x cap on the round's total win.

At 50x, 100x of unmultiplied win reaches the cap, which is five six-owl ways, and a tumble chain that would pay past it stops at 5,000x. Retriggers are the only way a round stops being a single draw, and I still rate the retrigger as one strong idea rather than the whole case for the game. It needs the same three scatters as the trigger, on the round's own reels, so it is a correction the reels have to supply rather than one anyone can reach for. Every round still starts from its first wheel result.

Fair prices do not buy a better draw

Both extras return 96.67% against the 96.56% default, and both are fairly priced at that. The ante bet raises the bet multiplier from 20x to 25x and doubles the chance of a natural trigger. A quarter more stake for twice the chance means the stake spent per natural round falls to 62.5% of what it is without the ante, 37.5% less. Wins are still paid on the base bet, though, so a six-owl way worth 20x the base bet is worth 16 times the raised stake. If ways wins shrink against the stake while the overall return rises, the scatters and the round have to carry a larger share of that return. The ante makes the game lean harder on the wheel, not less.

Buy Free Spins costs 100x. At 96.67% the expected cost of a buy is 3.33x, a shade under the 3.44x that 100 bets of default play cost at 96.56%. Its best case is 5,000x, fifty times its price; its worst draw is 5 spins at 2x, which needs 10x of unmultiplied win per spin just to return the price. It is locked while the ante is on and offered only in some jurisdictions. The price is fair. What it buys is one wheel draw.

Casinos can also run the game lower. At 94.63% the house edge is 5.37%, and at 92.03% it is 7.97%, more than twice the default 3.44%, which is a different game to price. The rules screen shows the setting in use.

A game for players who only want the round

I would point this game at someone who wants a bonus round with its stakes set up front, and who accepts that the wheel fixes each round's range before it starts. That player gets a fair buy, a fair ante and a retrigger that can take the multiplier past anything the wheel shows. Anyone who values the base game should look elsewhere, because outside the owl the best six of a kind is 3.75x, and the board is the one Great Rhino Megaways and Buffalo King Megaways run. A player who wants a multiplier that grows through the round finds it here only when the reels supply a retrigger. That is competent Megaways design with one good idea, and 6.4 is what one good idea on a shared board is worth.

Pros

  • Retriggers add to the spins and multiplier, so a round can climb past the wheel's 25x top value
  • The ante bet and Buy Free Spins both return 96.67%, above the 96.56% default
  • Six scatters pay 100x the bet, the same multiple the buy costs, and open the round
  • With the ante on, the stake spent per natural round falls by 37.5%

Cons

  • One wheel draw sets the round, and 12 spins at 25x is worth thirty times 5 spins at 2x
  • Eight of the ten regular symbols pay twice the bet or less for six of a kind
  • The top-row Megaways board is shared with Great Rhino Megaways and Buffalo King Megaways
  • At the 92.03% casino setting the house edge is more than twice the default

Verdict

The additive retrigger is the one idea that lets a round climb past its opening wheel draw. Around it sit a shared Megaways board, a thin paytable and fairly priced extras that cannot improve the draw, which is competent design without a standout hook at 6.4.

#GP

Game Provider

#GD

Game Details

Information

Pragmatic Play
January 27, 2021
Video Slot
megaways
200704 ways to win