0xPlaySlots

Wolf Gold — Game Details

Slot game

Slot by Pragmatic Play

#R

96%

RTP

96% setting

#MWM

2500x

Maximum win multiplier

#V

medium

Volatility

#BR

0.25–250 operator-dependent units

Bet range

#P

25

Paylines

#GG

5 × 3

Game grid

RTP profiles

Base game

96.01%

96% setting

Base game

96%

One of the game's return settings.

Reduced return setting

Casino setting

93.99%

Casinos can run this lower setting. The rules screen shows the one in use.

Our verdict

0xPlaySlots opinion
6.7/ 10our score for this game

The Money Respin is the whole case for Wolf Gold. Its sticky moons and resetting counter work well, and a full board still pays the 1,000x Mega. Around it the frame is thin because line hits are small and free spins open with only 5 spins. A 2,500x ceiling and a 93.99% setting at some casinos leave a competent game with one working idea, which is why it scores 6.7.

About Wolf Gold

Wolf Gold pays 25 fixed lines left to right on a 5x3 grid, and its line maths is thin. Five Bison or five Wolf wilds top the table at 20x the total bet while the three lowest royals return 0.2x for three of a kind. Six or more full moon Money symbols start the Money Respin with 3 respins that reset whenever a new moon lands. Each moon carries a cash value up to 100x or a Mini or Major jackpot. A full board of 15 moons adds the 1,000x Mega Jackpot on top of those values. At the 100x top value that full board totals exactly the 2,500x max win. Three scatters on the odd-numbered reels trigger just 5 free spins that retrigger without a cap. In free spins reels 2 to 4 spin as one giant symbol, so a match on reel 1 wins on every line starting in its row. Moons keep landing in the round, so a Money Respin can start inside free spins.

Game preview

Wolf Gold opening screen

Editorial takeaways

  • Casinos can run Wolf Gold at 93.99% as well as 96.01%.
  • The game runs at a 96.00% return setting.
  • The Mini and Major jackpots are worth 30x and 100x the total bet, and the Mega is worth 1,000x.
  • Three scatters pay 1x the total bet as well as starting the free spins.
  • A spin covers all 25 lines, with total bets from 0.25 to 250 where a casino allows that range.
  • Wolf Gold first came out in 2017.

Limitations and version notes

  • The base game is a holding pattern, because the best line hit pays 20x and common three of a kind hits return 0.2x to 0.4x.
  • Free spins start at only 5, so a round that misses an early retrigger is over quickly.
  • The 2,500x ceiling leaves little room above the 1,000x Mega, which is low for a game built around a jackpot feature.
  • Casinos can run this game at 93.99% instead of 96.01%, a drop of about two points. The rules screen shows the setting in use.

Features & Themes

Game features

Free SpinsretriggersGiant SymbolsMoney RespinHold And WinSticky SymbolsFixed Jackpots

Themes

animalswolvescanyon

Game mechanics

Wolf wild

Base + bonus#01

A Wolf symbol lands on the reels.

It substitutes for every symbol except the Scatter and Money symbols.

Nothing carries over to the next spin.

The Wolf also pays on its own, at the same values as the Bison.

  • Does not replace the Scatter
  • Does not replace Money symbols
  • Five wilds pay 20x total bet

Canyon scatter

Base game#02

Three scatters land, one on each of reels 1, 3 and 5.

They pay 1x the total bet and award 5 free spins.

The pay is instant, and the free spins start once the spin ends.

  • Lands only on reels 1, 3 and 5
  • 3 scatters pay 1x total bet
  • 3 scatters award 5 free spins

Giant symbol on reels 2 to 4

Bonus#03

Every spin of the Free Spins round.

Reels 2, 3 and 4 spin together as one giant symbol covering the middle three reels.

It lasts for the whole Free Spins round.

The block fills every position on reels 2 to 4. A matching paying symbol on reel 1 therefore wins on every line that starts in its row.

  • Covers reels 2, 3 and 4
  • Free Spins round only

Free spins retrigger

Bonus#04

Three scatters land during the Free Spins round.

Three more free spins are added to the round.

The added spins are played in the same round.

  • 3 extra spins per retrigger
  • No limit on retriggers

Money symbol

Base + bonus#05

A full moon Money symbol lands on any reel.

It shows either a random cash value or the MINI or MAJOR jackpot.

A moon pays only as part of a Money Respin.

Six or more Money symbols anywhere on the reels trigger the Money Respin.

  • 6 or more trigger the Money Respin
  • Cash values 1x, 2x, 3x, 4x, 5x, 6x, 7x, 8x, 10x, 14x, 16x, 18x, 20x, 24x, 30x and 100x total bet
  • Can carry the MINI or MAJOR jackpot instead of cash

Sticky Money symbols

Bonus#06

Each respin of the Money Respin feature.

New Money symbols lock in place, and the counter resets to 3 whenever at least one lands.

Locked symbols stay until the feature ends.

The reels switch to special strips holding only Money symbols and blank spaces.

  • Starts with 3 respins
  • Counter resets to 3
  • Ends when respins run out
  • Ends when all 15 positions are filled

Mega Jackpot

Bonus#07

All 15 positions fill with Money symbols during the Money Respin.

The MEGA JACKPOT is paid on top of the summed Money symbol values.

It is paid once, when the feature ends.

  • 1,000x total bet
  • Needs all 15 positions filled

Bonus rounds

Free Spins

Free spins
5 spins

Three scatters land, one each on reels 1, 3 and 5.

Three more scatters add 3 free spins, with no limit on retriggers.

The round swaps in special reels, and reels 2 to 4 spin as one giant symbol on every spin. Line wins arrive in batches whenever reel 1 matches the block. Money symbols keep landing, so a Money Respin can start inside the round.

  • Uses Giant symbol on reels 2 to 4, Free spins retrigger, Money symbol.

Money Respin

Hold and win
3 spins

Six or more Money symbols land anywhere on the reels, in the base game or in free spins.

Any respin that lands a new Money symbol resets the counter to 3.

Line wins on the triggering spin are paid before the feature starts. The reels then switch to strips of Money symbols and blanks, and each new moon locks in place. When respins run out or all 15 positions fill, every value on screen is added up, including any MINI and MAJOR. A full screen also pays the 1,000x MEGA JACKPOT.

  • Uses Money symbol, Sticky Money symbols, Mega Jackpot.

Jackpots

Mini Jackpot

Fixed
Value
30x stake
Trigger
A Money symbol showing MINI is on screen when a Money Respin ends.

Major Jackpot

Fixed
Value
100x stake
Trigger
A Money symbol showing MAJOR is on screen when a Money Respin ends.

Mega Jackpot

Fixed
Value
1000x stake
Trigger
All 15 positions fill with Money symbols during a Money Respin.

Screenshot Gallery

In-game screenshots

Wolf Gold game screenshot 1
Wolf Gold game screenshot 2
Wolf Gold game screenshot 3
Wolf Gold game screenshot 4
Wolf Gold game screenshot 5

Paytable & Symbol Values

Winning combinations and symbol payouts

Symbol payouts

#PT
Symbol345
Acelow0.4×0.8×2×
Kinglow0.2×0.8×2×
Queenlow0.2×0.8×2×
Jacklow0.2×0.8×2×
Bisonhigh1×10×20×
Eaglehigh0.8×6×16×
Horsehigh0.6×4×12×
Cougarhigh0.4×2×8×
Wolf Wildwild1×10×20×
Scatterspecial1×··
Money Symbolspecial···

Wolf Wild. Substitutes for every symbol except the Scatter and Money symbols.

Scatter. Lands only on reels 1, 3 and 5, and three of them also start the free spins.

Money Symbol. A full moon carrying a cash value or a jackpot that pays only through the Money Respin.

Values are multiples of the total bet, which is 25 times the line bet.

Our Team Reviews

Signed reviews from our team

1 review
FEATURED

Wolf Gold is decided by the fifteenth moon on a full Money Respin board

MJ

Marcus Jones

High Roller Expert at 0xPlaySlots

September 14, 2026
6.7/10

One board carries a thin 25-line frame

I read Wolf Gold as a 25-line slot built to deliver one event: a Money Respin board filled to all 15 positions, which adds the 1,000x Mega Jackpot to whatever the moons are worth. Every other part of the game I judge through that board. In my reading the lines pay too little to matter against it, the free spins are the strongest part of the frame and open with just 5 spins, and the 2,500x ceiling equals the top of a full board. One working idea inside a thin frame is what a 6.7 looks like to me.

That idea is not Wolf Gold's alone. Chilli Heat, Diamond Strike and Hot To Burn Hold And Spin run the same format: money symbols that stick, a respin counter that resets when a new one lands, and fixed jackpots. Since the feature exists in several games, I think the case for this one rests on what surrounds the respin, and the surroundings are where I take points away.

Only the Mega sits above the cash ladder

The sixteen cash values climb from 1x to 30x in steps of 6x or less, then jump straight to 100x. The Mini at 30x and the Major at 100x equal the two highest rungs, so a jackpot moon never lifts a board past what cash moons alone could reach. I treat them as named rungs, not extra prizes. The Mega is the one award that is not a moon value, and the arithmetic around it explains the whole game.

Fourteen moons at the 100x top come to 1,400x. The fifteenth adds its own value plus the 1,000x Mega, so filling the last position is worth at least 1,001x by itself. When eight or fewer of the first fourteen moons are 100x values, those fourteen sum to 980x at most, and the last position outweighs everything already locked. A full board pays between 1,015x and 2,500x. A board one moon short pays between 14x and 1,400x.

The upper part of that range is narrower than the 2,500x figure suggests. By my arithmetic, fifteen moons at 30x plus the Mega make 1,450x, so a full board above 1,450x needs at least one 100x moon, cash or Major, and the maximum needs all fifteen. Because the cap is the same number as the feature's own ceiling, a Money Respin by itself is never cut short by it. The cap does not limit the respin so much as describe its best case.

The counter decides whether a board gets that far. A minimum trigger of six moons leaves nine positions open, and unless the board fills first, the feature ends once three respins in a row add nothing. Each respin that lands a moon puts the counter back to 3, and that is the part of the format I think Wolf Gold executes well. The reward for that persistence is lopsided by design: the step from fourteen moons to fifteen is worth more than any other single moon on the board.

The base game is a waiting room

On the spins that land neither six moons nor three scatters, the paytable is all there is, and it is small. Five Bison or five Wolf wilds pay 20x on a line, so even a screen paying that on all 25 lines comes to 500x, one fifth of the ceiling. I count eight regular symbols, and three of a kind pays less than the total bet for every one of them except the Bison, which returns exactly 1x. The Ace, King, Queen and Jack each pay 0.8x for four of a kind, still short of the bet that landed them, and 2x for five.

Moons that stop short of six add nothing to this. A moon pays only through a respin, so one sitting in a line's run ends that run at its reel. Three scatters return 1x on top of starting the free spins, which is the stake back and no more. I see the base game as a feeder: its value lies in landing moons and scatters, and its three-of-a-kind hits return a fraction of the bet while it waits.

Free spins are the best of the frame, and they are rationed

The free spins round is better built than its spin count suggests. Reels 2, 3 and 4 spin as one block, and wins pay left to right from reel 1, so a reel-1 symbol that matches the block already spans four reels. Every line win in the round is therefore four or five of a kind. The smallest line pay rises from the base game's 0.2x to 0.8x, and when the block is a Bison each winning line pays at least 10x. With all three reel-1 positions matching a Bison block, all 25 lines win, which is 250x before reel 5 counts and 500x if all of reel 5 matches too.

That is the same 500x line ceiling as the base game, but here the block does most of the work and only reels 1 and 5 have to agree with it. Five starting spins at 500x each would reach 2,500x through lines alone, so I do not accept that the Money Respin is the sole road to the cap. Moons also keep landing in the round, so a respin can start inside it. With no limit on retriggers, the 2,500x cap rather than any spin count is what bounds a round.

The rationing is the flaw I weigh most heavily here. Five opening spins and 3 more per retrigger are a short allowance for the best mechanism in the frame, and a round that never retriggers gives the block five chances to line up with reel 1 and no more. A round built so that every line win is four or five of a kind deserves a longer run than this one gets.

The right player wants the respin and little else

I would point Wolf Gold at a player who wants a hold-and-win round with fixed prizes and a ceiling that can be worked out from the rules: sixteen cash values, three fixed jackpots, and a maximum equal to fifteen 100x moons plus the Mega. At medium volatility, that is a coherent shape.

It is the wrong game for anyone who wants the lines to hold up the game between features, or a top prize far above the main jackpot. The ceiling sits 1,500x over the Mega, and reaching it through the Money Respin takes a board where every moon is a 100x value.

The return setting is worth checking on the rules screen. At 96.01% the house edge is 3.99%. At the 93.99% setting some casinos run, it is 6.01%, half as much again, applied to a game whose frame gives little back outside its features. That setting is part of why my score stops at 6.7. The Money Respin is sound and the Mega on its fifteenth position is a real prize, but I find nothing around it that gives a strong reason to choose this game over the others running the same format.

Pros

  • Sticky moons and a counter that resets to 3 let a Money Respin keep building while moons land.
  • A full board adds the 1,000x Mega, so completing all 15 positions pays at least 1,015x.
  • In free spins the giant block makes every line win four or five of a kind.
  • Every prize is fixed, and the 2,500x ceiling is exactly fifteen 100x moons plus the Mega.

Cons

  • All 25 lines together pay 500x at most on a spin, one fifth of the 2,500x ceiling.
  • Three of a kind pays under the total bet for every regular symbol except the Bison.
  • Free spins open with only 5 spins, and each retrigger adds just 3.
  • The Mini and Major equal the 30x and 100x cash rungs, so they never raise a board's ceiling.
  • Casinos can run the 93.99% setting, which lifts the house edge from 3.99% to 6.01%.

Verdict

The Money Respin and the 1,000x Mega on its fifteenth position are the whole case for Wolf Gold. Thin line pays, a 5-spin bonus and a 2,500x ceiling around them leave a competent game with one working idea, worth 6.7.

#GP

Game Provider

#GD

Game Details

Information

Pragmatic Play
Video Slot
25 paylines